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How To Find Your Minecraft Saves Folder

For the Bedrock Edition folder, see com.mojang.

Information icon.svg

.minecraft (or simply minecraft in macOS) is the folder Minecraft: Java Edition creates to run from. This folder includes the .jar files, sound, music, resource packs, personal options, worlds, etc.

Locating .minecraft [ ]

Below is a table showing the default directory for .minecraft.

OS Location
Windows %APPDATA%\.minecraft
macOS ~/Library/Awarding Support/minecraft
Linux ~/.minecraft

Locating the .minecraft folder can be vital for installing a resource pack or to locate any made screenshots.

The Windows location in the table above is just the default instance. Launchers can ready the .minecraft at any path.

If you're a Windows user and are unfamiliar with how to find your appdata binder, follow these steps:

  1. Click Outset → Run. If you lot don't encounter "Run", press ⊞ Windows +R.
  2. Blazon %APPDATA%\.minecraft and click "OK".

If y'all're a Mac user, y'all can open the binder through Spotlight:

  1. Open Finder and printing ⇧ Shift +⌘ Command +M or open the Spotlight popup through the magnifying drinking glass icon on the right of the Bill of fare Bar.
  2. Type ~/Library/Awarding Support/minecraft and striking ↵ Enter.

On Linux or macOS, the ~ in the path refers to the abode directory. Folders starting with a . are hidden by default. In virtually file managers, hitting Ctrl + H toggles their subconscious status. In macOS specifically, since version ten.12 (Sierra), the shortcut ⌘ Command +⇧ Shift +. toggles the hidden status of files.


If you want to change directory of the .minecraft binder, see Tutorials/Custom Minecraft directory.

.minecraft file hierarchy [ ]

List
  • .minecraft
    • avails
      • indexes
        • version.json
      • log_configs
        • customer-version.xml
      • objects
      • skinpacks
      • virtual
    • bin
      • jinput.jar
      • lwjgl.jar
      • lwjgl_util.jar
      • minecraft.jar (it is the customer.jar for ane.5.two. The game doesn't utilize it later on the launcher update, though; it uses the "versions" folder instead.)
      • natives
        • (.dll files)
      • [Random ID]
        • (.dll files)
    • debug
      • year-calendar month-mean solar day_hr.minute.second.zip
        • deviations
          • <tick_number>@year-calendar month-solar day_hour.infinitesimal.second.txt
        • metrics
          • eventloops.csv
          • frame_times_ms_.csv
          • jvm.csv
          • mailboxes.csv
          • rendering_chunk_dispatching.csv
          • rendering_chunk_stats.csv
          • task_total_duration_ms.csv
        • profiling.txt
    • libraries
      • [Various libraries packaged per Maven convention (without POM files)]
    • logs
      • year-month-day-sessionNumber.log.gz
      • latest.log
    • resourcepacks
    • saves
      • worldName
        • advancements
          • uuid.json
        • information
          • idcounts.dat
          • map_id.dat
          • scoreboard.dat
          • raids.dat
        • datapacks
        • DIM1
          • data
            • raids_end.dat
          • poi
            • r.x.z.mca
          • region
            • r.10.z.mca
        • DIM-i
          • information
            • raids_nether.dat
          • poi
            • r.x.z.mca
          • region
            • r.x.z.mca
        • generated
          • (namespace)
            • structures
              • name.nbt
        • playerdata
          • uuid.dat
        • poi
          • r.x.z.mca
        • region
          • r.x.z.mca
        • stats
          • uuid.json
        • icon.png
        • level.dat
        • level.dat_mcr
        • level.dat_old
        • resources.null
        • session.lock
    • screenshots
      • year-month-day_hr.minute.second.png (or, ...2nd_instance.png)
    • stats
      • stats_player_unsent.dat
      • stats_player_unsent.erstwhile
    • texturepacks
    • texturepacks-mp-cache
    • versions
      • version
        • version.jar
        • version.json
    • webcache
      • Cache
        • data_0
        • data_1
        • data_2
        • data_3
        • f_<hexa>
      • Cookies
      • Cookies-periodical
      • GPUCache
        • data_0
        • data_1
        • data_2
        • data_3
        • index
      • Visited Links
    • debug.stitched_items.png
    • debug.stitched_terrain.png
    • hotbar.nbt
    • lastlogin
    • nativelog.txt (macOS only)
    • nativeUpdaterLog.txt (macOS only)
    • launcher_cef_log.txt
    • launcher_entitlements.json
    • launcher_gamer_pics.json
    • launcher_msa_credentials.json
    • launcher_profiles.json
    • launcher_settings.json
    • launcher_skins.json
    • launcher_ui_state.json
    • options.txt
    • output-client.log
    • output-server.log
    • realms_persistence.json
    • servers.dat
    • textures_0.png
    • textures_1.png
    • textures_2.png
    • textures_3.png
    • textures_4.png
    • usercache.json

Use of a resource pack can exist forced by naming its nix file to resources.zip and placing it in the root binder of the globe relieve.[1] This characteristic is unmarried-player only;[ii] nonetheless, there is another way for servers to ask clients if they desire to use the server resource pack.

For windows Bone and linux, the contents of nativelog.txt and nativeUpdaterLog.txt can be found within launcher_log.txt when applicable (i.e. the contents ofnativeUpdaterLog.txt will only be nowadays in latest_log.txt later on the launcher is updated / launched for the kickoff time).

History [ ]

Coffee Edition Infdev
June 29, 2010 Added level.dat_old
Java Edition Alpha
v1.0.xi Added session.lock
Java Edition
one.xiii 17w43a Removed structure information.
Added datapacks folder.
one.fourteen 18w47a Added raids.dat
19w13a Removed villages.dat and added poi region files.

References [ ]

  1. https://www.mojang.com/2014/02/minecraft-snapshot-14w07a/
  2. MC-73716

How To Find Your Minecraft Saves Folder,

Source: https://minecraft.fandom.com/wiki/.minecraft

Posted by: burnerhimusince1972.blogspot.com

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